LIFELIKE: Day 347
LIFELIKE » Devlog
Hello! Let's talk about LIFELIKE.
First things first… LIFELIKE is on Steam! As usual, I will do my best to get keys for folks who have purchased the game here on itch (which I greatly appreciate!). Wishlisting the game will still be super helpful to me. Please check out the Steam page, and consider clicking that button!
More updates from the last two weeks include:
- Flavor text implementation. I’m about 70% done with this! It’s pretty mundane work. Lots of copy pasting and testing.
- Music updates! I’ve gotten some more Track 2 music back from one of my composers and it is GOOD. I know I say this a lot, but wow, is this track going to sound awesome.
- Random polish. Some systems (mostly party handling) have needed a bit more work to keep the game looking and acting the way it should.
The next two weeks look very similar to what I've been doing recently:
- I plan on finishing flavor text implementation by sometime this week, which will allow me to focus on cutscenes.
- A heavier focus on art, including cutscene implementation, overworld updates, and NPCs.
- Polish!
I’ll get back to it now, I’ll see you next devlog!
Mantis
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LIFELIKE
Runaway appliances and a magical mystery!
Status | In development |
Author | mntsstudio |
Genre | Role Playing |
Tags | Animation, Colorful, Episodic, Magic, Mystery, Narrative, Pixel Art, Story Rich, Turn-based |
Languages | English |
More posts
- LIFELIKE on SteamMay 02, 2023
- LIFELIKE - Home Stretch!Mar 02, 2023
- LIFELIKE- A Quick UpdateNov 05, 2022
- LIFELIKE: Day 467Aug 11, 2022
- LIFELIKE: Day 445Jul 20, 2022
- LIFELIKE: Day 424Jun 29, 2022
- LIFELIKE: Day 410Jun 15, 2022
- LIFELIKE: Day 395May 31, 2022
- LIFELIKE is available to Wishlist on Steam!Apr 06, 2022
Comments
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I love me some flavor text! <3 So exciting! <3
I had a new sous chef/editor by my side to cook up this track's flavor text! I'm excited to see what you think :)