LIFELIKE: Day 45
LIFELIKE » Devlog
Hello! If you’re someone who checks in every Sunday for a devlog, the Mother Direct kept me too busy to write one yesterday!
That being said, you should watch it. It was great! Here is the full direct and the standalone trailer for LIFELIKE:
How are things going aside from the direct?
- I’ve been spending a majority of my time working on migrating the game to GameMaker 2.3. It’s not glamorous. I have no fun screenshots of this or exciting news, I spent this week making arrays work again because the new update seriously changed how they operate. I’m doing this to allow for Mac builds down the line, which I talked about a LOT in last week’s log. (I’ll follow up on that by saying that I am glad I made the choices I did)
- Aside from that, the new dialogue system is still being implemented, and I’m chipping away at Track 2 artwork! Specifically, new locations.
- Lastly, LIFELIKE is being streamed TWICE this week! I’d love if you could stop by!
- CalamityDarling: Wednesday, June 16th at 8PM EST
- LaurentheFlute: Saturday, June 19th, time TBA
As usual, updates will continue on a weekly schedule! I will see you then!
Mantis
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LIFELIKE
Runaway appliances and a magical mystery!
Status | In development |
Author | mntsstudio |
Genre | Role Playing |
Tags | Animation, Colorful, Episodic, Magic, Mystery, Narrative, Pixel Art, Story Rich, Turn-based |
Languages | English |
More posts
- LIFELIKE on SteamMay 02, 2023
- LIFELIKE - Home Stretch!Mar 02, 2023
- LIFELIKE- A Quick UpdateNov 05, 2022
- LIFELIKE: Day 467Aug 11, 2022
- LIFELIKE: Day 445Jul 20, 2022
- LIFELIKE: Day 424Jun 29, 2022
- LIFELIKE: Day 410Jun 15, 2022
- LIFELIKE: Day 395May 31, 2022
- LIFELIKE: Day 347Apr 12, 2022
- LIFELIKE is available to Wishlist on Steam!Apr 06, 2022
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