LIFELIKE: Day 45


Hello! If you’re someone who checks in every Sunday for a devlog, the Mother Direct kept me too busy to write one yesterday! 

That being said, you should watch it. It was great! Here is the full direct and the standalone trailer for LIFELIKE:

How are things going aside from the direct?

  • I’ve been spending a majority of my time working on migrating the game to GameMaker 2.3. It’s not glamorous. I have no fun screenshots of this or exciting news, I spent this week making arrays work again because the new update seriously changed how they operate. I’m doing this to allow for Mac builds down the line, which I talked about a LOT in last week’s log. (I’ll follow up on that by saying that I am glad I made the choices I did) 
  • Aside from that, the new dialogue system is still being implemented, and I’m chipping away at Track 2 artwork! Specifically, new locations. 
  • Lastly, LIFELIKE is being streamed TWICE this week! I’d love if you could stop by!

As usual, updates will continue on a weekly schedule! I will see you then!

Mantis

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